Task 4 - Analogue Clock Part 3#
Repeat the previous exercise after changing the frame rate to 60 while maintaining the same update rate for the hands second.
Specifications#
Replace the variable seconds you used before with the second() function, i.e. angle = (second() * (PI/30)) - (PI/2)
This program should be almost identical to the previous version except for a few (probably 2) statements.
Embed an animated gif of your drawing#
Embed the animated gif you created here using markdown syntax: 